Soda

Mashing up the physical and digital worlds for culture and learning

info@soda.co.uk

Sodaplay

Sodaplay is Soda’s suite of creative, educational tools, including:

  • Sodaconstructor A model-building tool with physics at its core.
  • Sodarace Uses genetic algorithms to pit man against machine.
  • Moovl An application fpr kids to create simple animations.
  • Newtoon Create small, physics-based microgames.

Each of these applications exemplifies our belief in creative play. There are no set goals, instead, the user makes their own as they experiment and create. Creative play is rewarding - users discover more as they explore. Their creations are enjoyed and built on by others in turn; a creative snowball effect that sustains the growing sodaplay community.

With the help of funding from Futurelab Soda developed Newtoon to advanced prototype level.

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Sodarace 2007 kicked off in Cheltenham at the Science Festival; took in At-Bristol; ‘All over the shop’ in Pontypridd, Wales; the MiEast networking event in Scotland and finished up with an 8-week installation at the Manchester Science Fair before returning home to London.

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Moovl is a creative tool which allows children to experiment with applying the laws of physics to their drawings, and to create simple animations with the results.

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Sodarace was a joint project between Soda and Queen Mary University London supported by the Engineering and Physical Sciences Research Council’s Partnerships for Public Awareness Awards.

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The sound of sodaconstructor reverberated around the 2001 Sonar festival in Barcelona, where crowds could both hear and touch a menagerie of sodaconstructions. Powerful speakers and a large touch sensitive plasma-screen enabled the audience to grab models from the sodazoo and physically throw them around the screen to a cacophony of dynamically generated sound.

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Play is central to our philosophy; it fosters an experimental and uninhibited approach to creativity. Our playing created sodaconstructor, an online construction kit for building animated models, winner of the 2001 Interactive Arts BAFTA Award.

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